![]() ![]() Must be a player name or target selector of player type.: CommandSelector Specifies the target(s) to display the NPC menu. Must be a target selector for an entity type that has the minecraft:npc component.: CommandSelector Specifies the target to open a NPC menu from. dialogue change tag=ducky] ducky_intro Arguments If no player is targeted, the dialogue will update for all players.ĭialogue change Example: Change the dialogue of an NPC with tag "ducky" into scene "duck_intro" toward the initiator. The content can be updated on a per-player basis.This will close the dialogue box and update for the next time the NPC is interacted. ![]() dialogue open tag=ducky] ducky_intro dialogue change Changes the content of the targeted NPC according to the targeted scene, including dialogue, commands, and name. A targeted scene can also be indicated.ĭialogue open Example: Open the dialogue of an NPC with tag "ducky" toward the nearest player showing scene "ducky_intro".Syntax dialogue open Forces open the targeted NPC's dialogue box to the targeted player(s), simulating the experience of clicking on an NPC. ![]()
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